You know, sometimes I amaze even myself. I don’t know I did it, but I missed any advertising for Transformers: War for Cybertron. I missed the trailer at E3, didn’t notice the full page spread taken out in a local gaming magazine, nor did I catch any ads of TV. It’s not that I don’t like the Transformers but when I was a kid, the GoBots were my bots of choice but sadly they faded into mediocrity with the rise of the Transformers.
Transformers: War for Cybertron (hereby shortened to WFC) wasn’t even on my radar until the good folks at Megarom sent it over to me. I could have easily dismissed it as another money-making movie tie-in, but Transformers: Revenge of the Fallen served that purpose and didn’t do such a great job.
WFC is different. For one thing, it’s not set on Earth so there’s no need for pithy humans who can’t act their way out of a paper bag, also (and more importantly) it’s a really good game. In WFC, developer High Noon Studios has taken the Transformers story back to their home world of Cybertron and explores the origins of an epic war that leads into the events of the 2007 movie. Malevolent Decepticon leader Megatron wants to return Cyberton to his version of a “golden age” and has discovered a new power source that will help him achieve his goals. It is up to the Autobots to prevent this at all costs. The battle lines are drawn and it’s time for you play your part. My review of WFC rolls out after the jump.