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We Get Touchy-Feely With The Nintendo 3DS

How do you replicate the success of the most popular handheld console since the beginning of time? With the current revolution in mobile gaming, is there still a place for a dedicated handheld games console? And how do you manage to create something innovative enough to, once again, attract instant, unabashed curiosity and interest from both core and casual gamers alike? No doubt these and many other questions were asked, dissected, and pondered over by Nintendo on the road to formulating a concept for the eventual successor the Nintendo DS. The answer to those deliberations will soon be lining shelves here in South Africa and contains Nintendo’s response to the aforementioned questions, which is quite simply, stereoscopic 3D…without the need to sport a pair of aesthetically poorly designed, over-priced glasses. There is of course much more to it than that, but without a doubt, the wow-factor here is rooted firmly in the realm of the 3rd dimension.

I’ve been privileged to attend the Nintendo 3DS pre-launch event on Thursday at Montecasino courtesy of Onelargeprawn and the Core  Group, where I’ve been able to finally get my hands on one of the most anticipated pieces of tech that doesn’t have the word “Apple” plastered over it. I’ve since done my utmost to try and separate my impressions of the device from the rather loud (and decidedly impressive) pomp and circumstance that accompanied the event, but subsequently found that my impressions have remained largely unchanged. In short, I want the 3DS and I want it now. Read my thoughts after the jump.