In 2005, the Nintendo DS saw the release of Kirby: Canvas Curse, a Kirby game that used an unusual mechanic to control the pink puffball: drawing on the touch screen. The game was well received by critics, and this, I imagine, is what prompted Nintendo to release a sequel for the Wii U, and with a new aesthetic: clay. Or “plasticine” as it’s sometimes known as. When my son was younger, he called it “lunch”. Let’s see how well-moulded this game is.
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