Transformers: War for Cybertron was surprisingly good. It bucked the trend that movie tie-in games were invariably crap. That’s because it wasn’t a tie-in at all. Developers High Moon Studios based their 2010 big bot adventure on the home world of Cybertron where the Autobots and Decepticons were in the midst of a civil war. The two leaders are polar opposites, the optimist prime versus the negatron you could say, but their actions together brought about big trouble to Cybertron.
Transformers: Fall of Cybertron follows on from the events of previous title, where the Autobots are desperate to find a way off the dying planet. Optimus has commissioned the creation of a giant lifeboat upon which he and the remaining Autobots would evacuate. The Decepticons not only want to disrupt the Autobots but have some other plans in the making. Transformers: Fall of Cybertron tells the stories around this desperate tug-of-war contest. See how it unfolds after the jump.