It’s not been that great a year for fans of arcade-style racing, with only a handful of titles like Dirt3, MotorStorm: Apocalypse, and Mario Kart 7 vying for our attention. Of course, no year in arcade racing can be complete without a game from the seemingly interminable Need for Speed (NFS) series.
When you think of Need for Speed, you are reminded of thrilling arcade racing with great looking cars and even better graphics. Plot is almost always inconsequential. From face value, it would seem that the latest NFS title (and 18th title in the series), Need for Speed: The Run, has all the hallmark qualities one would expect from the franchise. But something in the machinery is horribly broken. The Run misfires in a quite a few places and didn’t give me the thrill ride that it had promised. Find out why after the jump.