We have been lax about posting time-wasters lately and because I have an unimpeachable reputation, the blame must lay with you. It’s alright, I forgive you, just don’t let it happen again or things will get ugly, fast. ;-)
If you remember Splitter, then chances are you will like Eugene Karataev’s latest effort, Wake Up The Box. It seems the narcoleptic Mr Box has gone to sleep and because you hate slackers, it is your job to wake the bugger up. Use the wood pieces provided to give the sleepy box a rude awakening – the look on its face is priceless.
I can just feel the joy of Atari fans going apoplectic. A pioneer in arcades games, Atari has recently revamped its website and added a new section with with a handful of their classic games for you to play (for free) in your web browser. And yes, they have included the beloved Asteroids and Lunar Lander. Along with each faithful recreation, a online leaderboard allows you to submit your scores.
Dubbed as the “world’s simplest flash game” Drench tasks you turning a board containing a myriad of colours to a single colour within a set number of moves. The premise is a simple one, but the execution may not necessarily be that easy.
When the game starts, the board is filled with random blocks consisting six different colors. Begin at the upper left block, select one of the colours on the right panel to match surrounding blocks. Repeat the process until the whole board is covered with paint of one colour. The first level gives you 30 moves, and in each subsequent level you get one less move.
If you have played FreeRice, then chances are you’ll like DefineTime too.
In this game, you race against the clock to choose the correct definitions of words. Getting the definition correct will net you 10 points, but for each incorrect guess five points will be deducted. You have two minutes to score as many points as possible.
My grasp of the English language is tenuous at best so I scored 245 on my first try. Play DefineTime and let us know you did.
ПРОНАЂИТЕ НАЧИН ДА ИЗАЂЕТЕ ИЗ СОБЕ is a point-and-click adventure game where you are trapped inside a room and need to escape (presumably because you need to pee or something). Finding items and solve puzzles are crucial to your success.
Can you escape room? Try to do it HERE and let us know how you got on. You can find our walkthrough after the jump.
Panda Bounce (or Boong Boong Panda) is a Breakout-type game where you need to collect the indicated quantities of fruit by bouncing a Panda bear around the level. You don’t directly control the Panda, rather the cute chipmunks that man the trampoline on the ground.
Click the Panda to get it on the trampoline, click again to launch it, and the move the mouse to position the trampoline. Don’t let the Panda touch the ground, oh and beware the ninjas.
Developed by Zach Gage, Lose/Lose is a game about choice and consequence. Have a look at it below.
Unlike any of the games you may have played before, where you are far removed from the result of your actions, Lose/Lose has very real consequences. In what looks like a classic top-down shoot-em-up, you control a space ship flying toward alien enemies. They aren’t your standard, over-the-counter enemies – these aliens are, in fact, based on random files on your computer. Kill an alien, and the file it is linked to gets deleted. Sounds dangerous doesn’t it? I think that was the intention.
By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?
You can download Lose/Lose from Gage’s online portfolio (it’s 5.8 MB and seems to be only for the Mac). Let us know if you were brave enough to play it, or if you tried it on someone else’s computer. In case I didn’t mention it, play this game at your own risk.
Vox Populi, Vox Dei is Latin for “The voice of the people [is] the voice of God.” In this context, it is also the name of an action/puzzle platformer created by an Argentinian game designer, Weremsoft.
It’s perhaps one of the more off-kilter games out there, in which you play as the blue ninja on a bloody quest to save the woman who broke your heart. She has been captured the planet’s dominant race, the werewolves. Why are they the dominant species you ask? Because they have machine guns in their chests.
The combat is pretty visceral, with a lot of pixelated blood. There is no background music, except the cries of your enemies, as you maul them to death.
It’s a game made for the people, judged by the people – play Vox Populi, Vox Dei at Kongregate.
Ever since I was a child I wanted to be a gangsterdoctorphilatelist sniper. Yes, that’s it, a sniper. Why? Because that conveniently brings me to the first episode of a dark new series of sniper games.
In Scope: First Blood, you are tasked with causing a lot of “accidents” that will result in the death of your stick-figure targets. You will need skills, tactics, and an odd sense of humor to complete the game.
Remember the enigmatic puzzler/interactive art piece, Feed The Head? Now from the mind of its creator, Vectorpark (aka Patrick Smith) comes another surreal point-and-click adventure, entitled Windosill.
The story revolves around a little toy car that yearns to journey outside the confinement of its storage shelf. The shadow box is populated with curious object and creatures, and you’ll need to poke around a little to solve each puzzle. The full games costs USD 3.00, but you can play the first half of it online at Windosill.com.